Audio crackles and dropouts
Crackles and dropouts usually mean the audio buffer is too small for the current processing load. The Mac ran out of time to compute a block of audio before the interface needed it. Raising the buffer size in audio settings fixes most cases; trade back toward a smaller buffer when you need low latency for recording. The entries below run most common first.
Crackling under load, in any project
Cause: the buffer doesn’t leave enough headroom for what the session asks the Mac to compute.
Fix: raise the buffer size in audio settings. Small buffers mean low latency but less headroom; large buffers mean more headroom but more latency between playing and hearing. Pick by what you’re doing:
- Tracking (recording live input): smaller buffer, fewer plugins running.
- Mixing (no live input): larger buffer, because latency doesn’t matter when you’re not performing.
Crackling in one project only
Cause: one expensive plugin. Some plugins cost far more than others, and a single heavy one can spike past the deadline even when average load looks fine.
Fix: bypass plugins one at a time until the crackling stops. Once you’ve found the heavy one, bounce that track, or save its plugin for mixdown.
Crackling while other apps are busy
Cause: other demanding software is taking processing time the audio needs.
Fix: close other demanding apps: browsers with many tabs, video calls, anything rendering.
Crackling with separate input and output devices
Cause: combining a separate input device and a separate output device is less reliable than one device doing both.
Fix: use one audio interface for both input and output where possible.
Crackling right after sleep or plugging in
Cause: the machine was asleep, or the audio device was just plugged in.
Fix: a quick stop/start of playback re-syncs cleanly.